A whole new breed of survival horror emerges with Cronos: The New Dawn. Survive the brutal wastelands of the future, fight nightmarish merging creatures and jump back in time to harvest souls as you seek to uncover the origins of the apocalypse that wiped out humanity.
Collection of my personal cinematic scenes mostly done with Unreal Engine, After Effects and DaVinci Resolve.
I'm a Cinematic Artist and Director based in Warsaw, Poland. My skills are primarily centered around directing, editing, previsualization, compositing and real-time cinematics with Unreal Engine. Since 2024, I'm part of Cinematics & Mocap Department at Bloober Team.
I like contributing to the creative process by laying foundations for scenes through basic storyboards, animatics, and previs. Unreal Engine is my main tool in daily work, with a focus on the Sequencer and camera animation.
Often I do research on other disciplines, such as facial animation or lighting, and then as a result I implement new tools and techniques into my pipeline. Outside of my professional life, I enjoy playing basketball, badminton, as well as cycling and hiking.
▪ Cronos: The New Dawn - Cinematic Artist - 2025
▪ The Alters - Focus Tester - 2025
▪ Frostpunk 2 - Focus Tester - 2024
▪ How to start working with Matte Painting in Unreal Engine 5 | medium.com | 2024
▪ Modeling and visualization of urban and landscape objects in Unreal Engine environment - Master of Science | 2024
▪ Use of applications and rendering engines in architectural design - state-of-the-art | 2023
▪ Using the Unreal Engine to create visualizations of spatial development in BIM technology - Bachelor of Engineering | 2023
@ piotrnowakowski.com 2025