I'm a Cinematic Designer and Animator based in Warsaw, Poland. My skills are primarily centered around compositing, editing and real-time cinematics.
I also have on-set experience, having worked with Blackmagic cameras. Beyond that, I contribute to the creative process by engaging in writing and scene designing, providing initial drafts of screenplays, and laying foundations for cutscenes through basic storyboards, animatics, and previs.
Outside of my professional life, I find joy in playing basketball, badminton, as well as cycling and hiking.
Accolades
▪ Short animation "Reluctant Acrobats" - TOP-3 finalist at 15' ZTGK in animation category | 2023 ↗
▪ Short animation "Reluctant Acrobats" - presented at Game Art event in Lodz | 2023
Articles & theses
▪ Modeling and visualization of urban and landscape objects in Unreal Engine environment | 2024 ↗
▪ Use of applications and rendering engines in architectural design -state-of-the-art | 2023 ↗
▪ Using the Unreal Engine to create visualizations of spatial development in BIM technology | 2022 ↗