I'm a Cinematic Designer and Animator based in Warsaw, Poland. My skills are primarily centered around compositing, editing and real-time cinematics.
I also have on-set experience, having worked with Blackmagic cameras. Beyond that, I contribute to the creative process by engaging in writing and scene designing, providing initial drafts of screenplays, and laying foundations for cutscenes through basic storyboards, animatics, and previs.​​​​​​​
Outside of my professional life, I find joy in playing basketball, badminton, as well as cycling and hiking.

Accolades
Short animation "Reluctant Acrobats" - TOP-3 finalist at 15' ZTGK in animation category | 2023
Short animation "Reluctant Acrobats" - presented at Game Art event in Lodz | 2023

Articles & theses
Modeling and visualization of urban and landscape objects in Unreal Engine environment | 2024 
Use of applications and rendering engines in architectural design -state-of-the-art | 2023
Using the Unreal Engine to create visualizations of spatial development in BIM technology | 2022
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