Hey! I'm a Cinematic Artist and Director based in Warsaw, Poland. My skills are primarily centered around compositing, editing and real-time cinematics with Unreal Engine. Since 2024, I'm part of Cinematics & Mocap Department at Bloober Team.
I like contributing to the creative process by laying foundations for cutscenes through basic storyboards, animatics, and previs. Unreal Engine is my main tool in daily work, with a focus on the Sequencer and camera animation. Often I do research on other disciplines, such as facial animation or lighting, and then as a result I implement new tools and techniques into my pipeline.
Outside of my professional life, I enjoy playing basketball, badminton, as well as cycling and hiking.
My video games credits
▪ Cronos: The New Dawn | Cinematic Artist | Coming 2025
▪ The Alters | Focus Tester | 2025
▪ Frostpunk 2 | Focus Tester | 2024

My articles and theses
▪ How to start working with Matte Painting in Unreal Engine 5 | medium.com | 2025
▪ Modeling and visualization of urban and landscape objects in Unreal Engine environment | MSc | 2024
▪ Use of applications and rendering engines in architectural design - state-of-the-art | 2023
▪ Using the Unreal Engine to create visualizations of spatial development in BIM technology | BE | 2023